
BASIC INFORMATION
I am a person of many interests. And am always
looking forward to explore new stuff. Every step I took in my life,
opens a new path of experience.
I have a deep passion for 3D Character Animation, especially in the
making of short films. I haven't made any shorts independently yet,
but you might see my first sooner than later. My other interests
include making friends, blogging, watching movies, listening to
music and reading books.
MY EXPERIENCE
My personal experience in the field of Graphics started in the year
2000 with Adobe Photoshop. I taught myself Adobe Photoshop, and used to work on
tutorials available from websites to create different wallpapers,
makeovers, posters, logos, websites, and experiment with photos. In
2005, a new path of Graphics opened up for me and the dream of
entering the world of 3D Graphics came true when I took a course in
Autodesk Maya. During that period, I
worked on few animations
and models, however the real work on Animation and Modelling
started from January 2006. I learned more
on my own than what I was taught in the course. I have many
ideas to work on and many life-plans.
I joined the prestigious SharpImage as a 3D Character Animator in
June 2006, where I later promoted to Lead. In this title I had a
chance to manage a team and supervise them. There I learn a lot of informative details about
animation every day.
After that I had worked as a freelancer
for a while. During this time I have
worked on two freelance commercial projects, in which I had supervised,
managed the project and animated.
In June 2009, I got an awesome opportunity to attend the CG
Overdrive 2009 Singapore conference, Professional Animation Track,
and meet the honourable PIXAR animators Mr Victor Navone and
Johnathen Collins. They shared an ample amount of knowledge for
which I am really grateful to them.
As working as a freelancer for a while, returning
back to Pakistan, I
started working as a Game Animator for Game Ventures - part of Xuqa.com, Singapore - where I worked on Online Sports Game, Howzat.
After three months, when the game was completed, I moved on
in search for better
opportunities and started learning and researching the craft; and started
planning new things, setting new goals and seeking new
opportunities.
In November 2009, I took the online Gnomon Master Classes based on 16
lecture classes by 16 respected working professionals from VFX and
Game industries. Receiving such knowledge from around the world in
only two to three weeks was something I had never experienced
before.
Meanwhile, I was working on some personal
projects and my eyes caught sight of the online Facebook competition organised by Mass Animation (the second competition
by MA after successful creation of the short movie, Live
Music, the year before) with DC Universe Online. I participated in
the first phase and produced some animations in
ending month of the year. As a result, the jury and the Director selected
one of my shots, which was a really overwhelming experience for me.
I got a chance to work on my shot further with the Director Mr Yair
Landau and the Supervisor Tim Lannon from Reel FX. It was a great
feeling to get myself involved in the trailer for Sony Online with
some highly experienced artists.
The year 2010, was the year were everything
changed. A new beginning to my life, starting with the winning entry
in DC Universe and Mass Animation competition. Start working on some
collaboration projects. Make alot of new friends and finally getting
the job in Singapore. It was the long wait, but finally got through.
My new life in Singapore working as a Senior Animator at MediaFreaks
is rewarding for me. That's not all, the long time dream come true,
when Shawn Kelly conducted a two day Master Class in Kuala Lumpur,
which was totally amazing.
You can read more about me on my blog, or watch some of my new
animations on my animation blog at
http://aabidlive.wordpress.com
NETWORKS



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